We have released Patch 1.3.0.0, which includes the following fixes and improvements.
■ General Updates:
- Major PvE Overhaul for Hell Gate!
- You can now choose from multiple stages based on your Body Rank!
- Clear stages to unlock new ones! Over 20 stages in total!
- Complete unique missions in each stage and fight your way to survival!
- The deeper you go, the more dramatically the stages transform!
- Discover new scenery, with stages covered in autumn leaves, mycelium, and more!
- Various parameters have been significantly adjusted for the PvE-focused experience
- New Enemies!
- Riff Type
- A Hell Gate performer who controls other Yuckies. You’ll need to get creative to take it down!
- Rider Type
- A crazed rider mounted atop Pseudo-type Yuckies. Watch out for its wide range of attacks!
- Raiders
- You can now fight Raiders in PvE-focused Hell Gate, too!
- They can use skills and battle items just like players!
- Riff Type
- An enhanced version of Gomamusha awaits in the deepest parts of Hell Gate!
- Gomamusha is more terrifying and powerful than ever! Do you have what it takes to defeat it?
- New Weapons: the Chemical Popper and the Chela!
- Chemical Popper
- Throw punches forward while firing poisonous bubbles that burst after a set time.
- Deathblow: Slam a high-pressure stream of toxic fluid into the ground, unleashing a shockwave of Corruption.
- Chela
- Perform a combo of two sweeping strikes forward.
- With its charge attack, unleash a mid-range attack that pulls opponents toward you on hit.
- Deathblow: Unleash a crab claw attack that clamps onto enemies.
- Chemical Popper
- New Armor!
- Commemorative sets for the release of LET IT DIE Offline!
- Bare ‘n Wild Set
- Become a LET IT DIE Fighter! Craft it via special crafting.
- Direct Hell Set
- Armor inspired by Hell’s insurance saleswoman! Some say they found it in certain stages!
- Meijin Set
- Armor inspired by the all-knowing Meijin! Some say they found it in certain stages!
- Bare ‘n Wild Set
- Finally get your hands on Deathverse gear!
- Headgear featuring the mascot from the legendary DEATHVERSE: LET IT DIE masterpiece!
- Where can you get it? That’s for you to find out!
- Commemorative sets for the release of LET IT DIE Offline!
- New Epic Materials!
- Delta Arc
- Udumbara Blossom
- Morsite
- MFH8800
- New Epic Blueprints!
- Added blueprints for Epic weapons and armor.
- Special Crafting Recipes Updated!
- Updated special crafting recipes, allowing you to craft a variety of items by meeting certain requirements.
- You can now combine lower-rarity materials to craft higher-rarity materials.
- Raiders Fund Rewards Updated!
- Updated the Raiders Fund Personal and World Rewards.
- In Season 4, the World Reward will unlock a new stage!
- After completing your Personal Rewards, you can now receive Loop Rewards through endless donations.
- Added new music, including tracks from the original LET IT DIE!
- Added a display showing the number of players waiting for matchmaking in Death Jamboree and KIL Matches.
- Added floating walls to certain stages.
- KIL Match stages that were used up to Season 2 can now appear again.
- Reduced the press time required to skip cutscenes and other scenes by half.
- The actual value of the guard break rate is now displayed on the status screen, even when it exceeds 100.
- Added new Records.
- Added this new season’s “Uncle’s Sunglasses.”
- ■ River of Souls Clear Event:
- Start Dash Event
- Period:
- Scheduled from the end of maintenance until Monday, October 5 at 9:00 PM (CDT).
- Details:
- Players who clear the River of Souls during the event period will receive the “Raider Medal: 3rd Era” Charm.
- The reward can be claimed via in-game mail after clearing the level.
- Period:
- Start Dash Event
- ■Balance Adjustments:
We have made the following adjustments based on the new PvE focus, as well as player feedback and gameplay data. - Increased the number of crafting slots unlocked through Raider Rank from 4 to 9.
- Enhanced the dodge bonus granted by Cores and masteries.
- Reduced stamina loss.
- Increased dodge distance.
- Adjusted SP Radar detection targets.
- The special highlighting effect previously applied only to other Raiders now also applies to mid-boss and boss-type enemies.
- After using the Axomletl skill, a period of invincibility is now granted when the effect ends.
- Increased training area bot health from 1000 to 2000.
- Weapon Adjustments
- Bat
- Enhanced basic firepower.
- Axe
- Shortened the deathblow activation animation.
- Sealed Portrait
- Increased the counterattack window and damage.
- Fireworks Shooter
- Enhanced basic attack.
- Metal Whip
- Enhanced counterattack.
- Shield
- Enhanced counterattack.
- Adjusted the amount of additional attribute value accumulated when attacking.
- Bat
- Armor Adjustments
- Changed the rarity and stats of certain armor sets.
- Y2.1K Set
- Changed rarity from Rare to Epic.
- Y2.1K Set
- Increased stats.
- Fangirl Set
- Changed rarity from Rare to Epic.
- Fangirl Set
- Increased stats.
- Soul Set
- Changed rarity from Epic to Legendary.
- Increased stats.
- Soul Set
- Added resistance to Corruption, Curse, Judgment, and Decay to armor perks.
- Increased health bonuses of all armor.
- Reduced excessively high guard values on certain armor.
- Changed the rarity and stats of certain armor sets.
- Enhanced Battle Item Effects
- Vitanon S: Health recovery increased from 300 to 500.
- Vitanon M: Health recovery increased from 500 to 1000.
- Vitanon L: Health recovery increased from 1000 to 2000.
- Vitanon DX: Health recovery increased from 1000 to 2000.
- Rage Shot S: Rage Gauge recovery increased from 500 to 1000.
- Rage Shot M: Rage Gauge recovery increased from 1000 to 2000.
- Rage Shot L: Rage Gauge recovery increased from 2000 to 3000.
- Rage Shot DX: Rage Gauge recovery increased from 2000 to 3000.
- Oasis: Health recovery increased from 750 to 1200.
- New Cores
- .NOGRD-WILD
- Guard -30%
- Attack +10%
- Deathblow +10%
- Defense Orb (M)
- Restores the Rage Gauge upon successfully guarding.
- .NOGRD-WILD
- Core Adjustments
- Cutting Shout
- Changed to “Reduced knockback when guarding.”
- Stealth Orb (L)
- Increased the number and distance of dodges.
- Corrupt Pearl
- Increased Corruption buildup.
- .ADD-JUDGE
- Increased Judgment buildup.
- Curse Orb (L)
- Increased Curse buildup.
- Resistance Orb (M)
- Reduced all status resistance values to better account for resistance values provided by armor.
- Crouch Diamond
- Increased health recovery while crouching.
- Health Tempo
- Increased guard strength.
- Conquer Sphere
- Increased health from 300 to 500.
- .CNT-HEAL
- Increased health recovery upon successful counterattacks from 200 to 300.
- .DBL-HP
- Increased the health consumed when the Rage Gauge is too low for a deathblow from 400 to 800
- Cutting Shout
- Body Skill Enhancements
- Fire Up (Timothy)
- Increased recovery.
- Dropkick (Pearl)
- Increased attack.
- Scan (Patrick)
- Removed the effect that revealed enhanced Raiders, and all Raiders are now visible from the start.
- Changed the upgrade effect: now increases the skill's duration.
- Cursed Shuriken (Sasuke)
- Increased range, attack, and attribute value.
- Kung Fu Moves (Ten)
- Increased attack for the upgraded version.
- Fire Up (Timothy)
- Enemy Adjustments
- Significantly strengthened Gomamusha, who is now the boss of Season 4's deepest stage.
- Deadnote can now appear again.
- Mironette and Berserk Mironette can now appear individually.
- Certain stages now grant enemies the ability to inflict status effects.
- Dream-type enemies (Dreamseeker, Dreamcraver, and Dreamrager) can now appear on each level due to their differing behaviors.
- Item Bonus Perk Enhancements
- Raised the maximum values of equipment perks, normal attack power, and deathblow power from 5 to 10.
- Item Drop Adjustments
- Adjusted item acquisition sources to accommodate the stage selection system.
- Increased armor blueprint drop sources.
- Armor blueprints can now drop from Treasure Buds, just like weapon blueprints.
- Blueprints for crafting-exclusive armor and new Epic items will continue to be rare drops from certain enemies.
- Changed dropped blueprints to +5 only.
- Due to the growing number of blueprint types and special crafting slots, only +5 blueprints will now drop. Accordingly, blueprint drop rates have been slightly reduced.
- Changed the item rarity distribution in Treasure Buds.
- Weapons and armor with a lower rarity than the Treasure Bud they drop from will no longer appear.
- Higher-rarity items can still appear at a low rate.
- ■ Bug Fixes:
- Fixed an issue where taking damage from your own weapon during a self-destruct attack could restore your Rage Gauge.
- Removed stages that could become impossible to escape from without the Climb ability, depending on the stage selection results.
- Other minor bug fixes.
We appreciate your continued support of LET IT DIE: INFERNO.