Patch 1.3.0.0

We have released Patch 1.3.0.0, which includes the following fixes and improvements.

■ General Updates:

  • Major PvE Overhaul for Hell Gate!
    • You can now choose from multiple stages based on your Body Rank!
    • Clear stages to unlock new ones! Over 20 stages in total!
    • Complete unique missions in each stage and fight your way to survival!
    • The deeper you go, the more dramatically the stages transform!
    • Discover new scenery, with stages covered in autumn leaves, mycelium, and more!
    • Various parameters have been significantly adjusted for the PvE-focused experience
  • New Enemies!
    • Riff Type
      • A Hell Gate performer who controls other Yuckies. You’ll need to get creative to take it down!
    • Rider Type
      • A crazed rider mounted atop Pseudo-type Yuckies. Watch out for its wide range of attacks!
    • Raiders
      • You can now fight Raiders in PvE-focused Hell Gate, too!
      • They can use skills and battle items just like players!
  • An enhanced version of Gomamusha awaits in the deepest parts of Hell Gate!
    • Gomamusha is more terrifying and powerful than ever! Do you have what it takes to defeat it?
  • New Weapons: the Chemical Popper and the Chela!
    • Chemical Popper
      • Throw punches forward while firing poisonous bubbles that burst after a set time.
      • Deathblow: Slam a high-pressure stream of toxic fluid into the ground, unleashing a shockwave of Corruption.
    • Chela
      • Perform a combo of two sweeping strikes forward.
      • With its charge attack, unleash a mid-range attack that pulls opponents toward you on hit.
      • Deathblow: Unleash a crab claw attack that clamps onto enemies.
  • New Armor!
    • Commemorative sets for the release of LET IT DIE Offline!
      • Bare ‘n Wild Set
        • Become a LET IT DIE Fighter! Craft it via special crafting.
      • Direct Hell Set
        • Armor inspired by Hell’s insurance saleswoman! Some say they found it in certain stages!
      • Meijin Set
        • Armor inspired by the all-knowing Meijin! Some say they found it in certain stages!
    • Finally get your hands on Deathverse gear!
      • Headgear featuring the mascot from the legendary DEATHVERSE: LET IT DIE masterpiece!
      • Where can you get it? That’s for you to find out!
  • New Epic Materials!
    • Delta Arc
    • Udumbara Blossom
    • Morsite
    • MFH8800
  • New Epic Blueprints!
    • Added blueprints for Epic weapons and armor.
  • Special Crafting Recipes Updated!
    • Updated special crafting recipes, allowing you to craft a variety of items by meeting certain requirements.
    • You can now combine lower-rarity materials to craft higher-rarity materials.
  • Raiders Fund Rewards Updated!
    • Updated the Raiders Fund Personal and World Rewards.
    • In Season 4, the World Reward will unlock a new stage!
    • After completing your Personal Rewards, you can now receive Loop Rewards through endless donations.
  • Added new music, including tracks from the original LET IT DIE!
  • Added a display showing the number of players waiting for matchmaking in Death Jamboree and KIL Matches.
  • Added floating walls to certain stages.
  • KIL Match stages that were used up to Season 2 can now appear again.
  • Reduced the press time required to skip cutscenes and other scenes by half.
  • The actual value of the guard break rate is now displayed on the status screen, even when it exceeds 100.
  • Added new Records.
  • Added this new season’s “Uncle’s Sunglasses.”
  • ■ River of Souls Clear Event:
    • Start Dash Event
      • Period:
        • Scheduled from the end of maintenance until Monday, October 5 at 9:00 PM (CDT).
      • Details:
        • Players who clear the River of Souls during the event period will receive the “Raider Medal: 3rd Era” Charm.
        • The reward can be claimed via in-game mail after clearing the level.
  • ■Balance Adjustments:
    We have made the following adjustments based on the new PvE focus, as well as player feedback and gameplay data.
  • Increased the number of crafting slots unlocked through Raider Rank from 4 to 9.
    • Enhanced the dodge bonus granted by Cores and masteries.
    • Reduced stamina loss.
    • Increased dodge distance.
  • Adjusted SP Radar detection targets.
    • The special highlighting effect previously applied only to other Raiders now also applies to mid-boss and boss-type enemies.
  • After using the Axomletl skill, a period of invincibility is now granted when the effect ends.
  • Increased training area bot health from 1000 to 2000.
  • Weapon Adjustments
    • Bat
      • Enhanced basic firepower.        
    • Axe
      • Shortened the deathblow activation animation.
    • Sealed Portrait
      • Increased the counterattack window and damage.
    • Fireworks Shooter
      • Enhanced basic attack.
    • Metal Whip
      • Enhanced counterattack.
    • Shield
      • Enhanced counterattack.
    • Adjusted the amount of additional attribute value accumulated when attacking.
  • Armor Adjustments
    • Changed the rarity and stats of certain armor sets.
      • Y2.1K Set
        • Changed rarity from Rare to Epic.
    • Increased stats.
      • Fangirl Set
        • Changed rarity from Rare to Epic.
    • Increased stats.
      • Soul Set
        • Changed rarity from Epic to Legendary.
        • Increased stats.
    • Added resistance to Corruption, Curse, Judgment, and Decay to armor perks.
    • Increased health bonuses of all armor.
    • Reduced excessively high guard values on certain armor.
  • Enhanced Battle Item Effects
    • Vitanon S: Health recovery increased from 300 to 500.
    • Vitanon M: Health recovery increased from 500 to 1000.
    • Vitanon L: Health recovery increased from 1000 to 2000.
    • Vitanon DX: Health recovery increased from 1000 to 2000.
    • Rage Shot S: Rage Gauge recovery increased from 500 to 1000.
    • Rage Shot M: Rage Gauge recovery increased from 1000 to 2000.
    • Rage Shot L: Rage Gauge recovery increased from 2000 to 3000.
    • Rage Shot DX: Rage Gauge recovery increased from 2000 to 3000.
    • Oasis: Health recovery increased from 750 to 1200.
  • New Cores
    • .NOGRD-WILD
      • Guard -30%
      • Attack +10%
      • Deathblow +10%
    • Defense Orb (M)
      • Restores the Rage Gauge upon successfully guarding.
  • Core Adjustments
    • Cutting Shout
      • Changed to “Reduced knockback when guarding.”
    • Stealth Orb (L)
      • Increased the number and distance of dodges.
    • Corrupt Pearl
      • Increased Corruption buildup.
    • .ADD-JUDGE
      • Increased Judgment buildup.
    • Curse Orb (L)
      • Increased Curse buildup.
    • Resistance Orb (M)
      • Reduced all status resistance values to better account for resistance values provided by armor.
    • Crouch Diamond
      • Increased health recovery while crouching.
    • Health Tempo
      • Increased guard strength.
    • Conquer Sphere
      • Increased health from 300 to 500.
    • .CNT-HEAL
      • Increased health recovery upon successful counterattacks from 200 to 300.
    • .DBL-HP
      • Increased the health consumed when the Rage Gauge is too low for a deathblow from 400 to 800
  • Body Skill Enhancements
    • Fire Up (Timothy)
      • Increased recovery.
    • Dropkick (Pearl)
      • Increased attack.
    • Scan (Patrick)
      • Removed the effect that revealed enhanced Raiders, and all Raiders are now visible from the start.
      • Changed the upgrade effect: now increases the skill's duration.
    • Cursed Shuriken (Sasuke)
      • Increased range, attack, and attribute value.
    • Kung Fu Moves (Ten)
    • Increased attack for the upgraded version.
  • Enemy Adjustments
    • Significantly strengthened Gomamusha, who is now the boss of Season 4's deepest stage.
    • Deadnote can now appear again.
    • Mironette and Berserk Mironette can now appear individually.
    • Certain stages now grant enemies the ability to inflict status effects.
    • Dream-type enemies (Dreamseeker, Dreamcraver, and Dreamrager) can now appear on each level due to their differing behaviors.
  • Item Bonus Perk Enhancements        
    • Raised the maximum values of equipment perks, normal attack power, and deathblow power from 5 to 10.
  • Item Drop Adjustments
    • Adjusted item acquisition sources to accommodate the stage selection system.
    • Increased armor blueprint drop sources.
    • Armor blueprints can now drop from Treasure Buds, just like weapon blueprints.
    • Blueprints for crafting-exclusive armor and new Epic items will continue to be rare drops from certain enemies.
    • Changed dropped blueprints to +5 only.
    • Due to the growing number of blueprint types and special crafting slots, only +5 blueprints will now drop. Accordingly, blueprint drop rates have been slightly reduced.
  • Changed the item rarity distribution in Treasure Buds.        
    • Weapons and armor with a lower rarity than the Treasure Bud they drop from will no longer appear.
    • Higher-rarity items can still appear at a low rate.
  • ■ Bug Fixes:
    • Fixed an issue where taking damage from your own weapon during a self-destruct attack could restore your Rage Gauge.
    • Removed stages that could become impossible to escape from without the Climb ability, depending on the stage selection results.
    • Other minor bug fixes.

We appreciate your continued support of LET IT DIE: INFERNO.